New update is gorgeous.
Royalists and shuffled units spice the game a bit.
Buffed shielded succubuses still rock ^___^.
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New update is gorgeous.
Royalists and shuffled units spice the game a bit.
Buffed shielded succubuses still rock ^___^.
Very simple and glitchy:
- there is nothing new in the genre, game looks bland and lacks in depth (like 3x3 instead of 2x2), some progresiion
- the timer stops at -1?
- on some try the timer froze
- there are two vertical scrolls on the right (+1 scroll at the leaderboard)
- a eLeavers.com advertisement box (with a very small font)
- play again pops the wall of tutorial text (why? I've just played the game
- very small and inconsistent with style buttons (too small and different size)
- inconsistent difficulty - the square is just a little darker, which is OK for bright colors, but way harder for dark colors like purple
- there is no info on what place in the leader board you would get - most people are interested in place (like in first 10) than is raw score
- the game forgets my name after submission to the high scores, why do I need to re-type it every time
P.S: The Newgrounds API provides High Scores (with login, links, dates etc.) - why not use it directly?
Good on quality, short on content.
Not bad, but not good enough
The sounds in the beginning of the loop remind me Mortal Combat OST. And in the end it's like a noise on the building site. But it's ok I think... I think you are inspired by Scooter. The music is not very easy to listen.
This is the most realistic and menacing drawing of Eleanor, but I miss the little jewerly she had in the previous drawings. Also note that the axe design is different on every drawing.
The axe started off as a big meat cleaver, then it became a straight razor, now it's trying to arc out into a sickle!
She had a pin in her head bandana that was sort of flower/sun shaped. After a while I felt like that was a bit too "on the nose" ironic. The necklace bit was from Sanguine 1, although I suppose it could've been kept.
If the sentiment is that her outfit needs more to stand out and be more than a generic girl, i'd agree but i'm not sure what to do. I try to keep things simplistic and I wanted her to look rugged, unkempt or devil may care.
It never ceases to amaze me that these are just static images. But in the game they move, attack and fall down so smooth it seems there are many animation frames.
Yeah, those squashes and rumbling the sprites do give them quite a bit of life! I'd wish i could animate them all, i love animating, but it's just too much work!
Adorable ^__^. Even fangs look round and cute. However I think it would be even more with a bigger head and a shiny brooche on a headband/scarf.
You mean like how you draw your characters? I'd love to see your drawing of Eleanor.
I want to see a character evolve and change over time. I wanted gold eyes this time around... again, I don't know if that'll stay or go with time but the only way to improve something is to experiment.
I'm not sure if I want to lose the scarf brooche or not... kinda looked like a flower/sun which feels a bit too "on the nose". Although, I thought it would be a neat subtle easter egg to make it into a symbol that appears somewhere in a game, which would cause fans to speculate the fuck out of what it means to the character and her past life, ha!
Age 33, Female
Software Engineer
Makeivka, Ukraine
Joined on 4/18/10